Suzanne Treister in Panel Discussion - Photo LA
4 June 2020
27th June 7pm GMT
Suzanne Treister will discuss her Fictional Videogame Stills in a (virtual) panel discussion about the intersection of photography and digital worlds, especially video games, as part of Photo LA Online (27th – 28th June).
“In the late 1980s I was making paintings about computer games. In January 1991 I bought an Amiga computer and made a series of fictional videogame stills using Deluxe Paint II. I photographed them straight from the screen as there was no other way to output them that I knew of apart from through a very primitive daisy wheel printer where they appeared as washed out dots.
The effect of the photographs perfectly reproduced the highly pixellated, raised needlepoint effect of the Amiga screen image. Conceptually, this means of presentation was also appropriate in that it made it seem like I had gone into a videogame arcade and photographed the games there, lending authenticity to the fiction. The original Amiga floppy disks which stored the image files are corrupt, but the photographic art works remain.”
Fictional Videogame Stills/Would You Recognise A Virtual Paradise? Not Enough Memory, 2020
Photographic work from the original 1991-92 photo taken of the screen of the Amiga computer on which it was made. Archival giclée print on Epson Premium Semigloss Photo Paper 260gsm
16 × 20 in
40.6 × 50.8 cm
Edition of 15